what is opbp?

this game is a work in progress! there are significant changes to game mechanics to come. opbp is a turn-based (almost) strategy game where you fight a war against your opponent.

demo gameplay?

yeah! check it out below. the demo game was 23 minutes long (video has been sped up 10x).

why is it called opbp?

this game was originally built in godot and it was titled "opb" because it was going to be a game where you play Operation Barbarossa. i chose to scale back the scope of the game, and when i switched to p5, i added a "p" because it was made in p5.

the name is not final and i am open to suggestions!

how do i win/lose?

you win by taking control of your opponent's capital city for 10 rounds. you may also win by inflicting double the casualties on your opponent once your opponent has taken over a million casualties.

you lose if your opponent does the same.

ok, what's going on?

help diagram

the game

we're playing as france, the country in blue. each country starts with six guard units surrounding their capital city.

units

each unit has a size, speed, attack, and stamina. all of these stats play a role in how the unit performs on the battlefield.

about a unit:

the frontline

this line is subject to a lot of change, both in the way it's visually represented, and it's signficance.

rounds

resources